Module:Mainonly
Revision as of 22:30, 4 October 2022 by Jacmob (talk | contribs) (Created page with "--[[ {{Helper module|name=Mainonly |fname1=_main(arg) |ftype1=Any value |fuse1=If the module is invoked in the content namespace, it will return arg, otherwise, it will return an empty string |fname2=on_main() |ftype2=N/A |fuse2=Returns true if invoked in the content namespace, otherwise false }} --]] -- -- Module to return text only when invoked in the content namespace -- local p = {} function p.main(frame) local ret = frame:getParent().args[1] or '' return p._main...")
Module documentation
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Module:Mainonly is required by
.This module is a helper module to be used by other modules; it may not be designed to be invoked directly. See Near-Reality:Lua/Helper modules for a full list and more information.
Module | Function | Type | Use |
---|---|---|---|
Mainonly | _main(arg) | Any value | If the module is invoked in the content namespace, it will return arg, otherwise, it will return an empty string |
on_main() | N/A | Returns true if invoked in the content namespace, otherwise false |
--[[ {{Helper module|name=Mainonly |fname1=_main(arg) |ftype1=Any value |fuse1=If the module is invoked in the content namespace, it will return arg, otherwise, it will return an empty string |fname2=on_main() |ftype2=N/A |fuse2=Returns true if invoked in the content namespace, otherwise false }} --]] -- -- Module to return text only when invoked in the content namespace -- local p = {} function p.main(frame) local ret = frame:getParent().args[1] or '' return p._main(ret) end function p._main(text) if mw.title.getCurrentTitle().namespace == 0 then return text else return '' end end -- -- Boolean for whether or not the page is in the mainspace -- Sometimes it might be better to just check first -- Rather than spend processing time on something that won't be used function p.on_main() return mw.title.getCurrentTitle().namespace == 0 end return p