Module:Yesno
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This documentation is transcluded from Module:Yesno/doc. [edit] [history] [purge]
Module:Yesno is required by
.This module is a helper module to be used by other modules; it may not be designed to be invoked directly. See Near-Reality:Lua/Helper modules for a full list and more information.
Module | Function | Type | Use |
---|---|---|---|
Yesno | (arg) | Any value | Reads arg for yes/no and returns the appropriate boolean or nil |
(arg1,arg2) | Any value, Any value | Reads arg1 for yes/no and returns the appropriate boolean; returns arg2 if arg1 was not an applicable value |
--[[ {{Helper module|name=Yesno |fname1=(arg) |ftype1=Any value |fuse1=Reads arg for yes/no and returns the appropriate boolean or nil |fname2=(arg1,arg2) |ftype2=Any value, Any value |fuse2=Reads arg1 for yes/no and returns the appropriate boolean; returns arg2 if arg1 was not an applicable value }} --]] -- <pre> -- Used to evaluate args to booleans where applicable -- -- Based on <https://en.wikipedia.org/wiki/Module:Yesno> -- see page history there for contributors -- return function( arg, default ) arg = type( arg ) == 'string' and mw.ustring.lower( arg ) or arg if arg == nil then return nil end if arg == true or arg == 'yes' or arg == 'y' or arg == 'true' or tonumber( arg ) == 1 then return true end if arg == false or arg == 'no' or arg == 'n' or arg == 'false' or tonumber( arg ) == 0 then return false end return default end