Value: Difference between revisions

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12 bytes removed ,  11:30, 9 November 2022
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(Created page with "{{External|rs}} File:Guide prices.png|left Every item in ''Old School Near-Reality'' has a static '''value''' in coins predetermined by Near-Reality. Value is used to determine how much an item is worth to Non-player characters and to the game. Value is used in the following features in the game: ==Actions that Turn Items to Coins== ===Spells=== *'''High Level Alchemy''' - Gives coins equal to <math>\left \lfloor 0.6 \times Value \right \rfloor</math> of the item H...")
 
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{{External|rs}}
[[File:Guide prices.png|left]]
File:Guide prices.png|left
Every item in ''[[Old School Near-Reality]]'' has a static '''value''' in coins predetermined by Near-Reality. Value is used to determine how much an item is worth to Non-player characters and to the game. Value is used in the following features in the game:
Every item in ''[[Old School Near-Reality]]'' has a static '''value''' in coins predetermined by Near-Reality. Value is used to determine how much an item is worth to Non-player characters and to the game. Value is used in the following features in the game:


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