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(Created page with "{{Redirect2|kg|the item suffix|(kg)}} left Every item in ''Old School Near-Reality'' has '''weight''', which can affect a user in their gameplay. Players can see the total weight of the items they have equipped (measured in kilograms) or are carrying in their inventory on the Equipment Stats screen. Many items weigh with decimals, but the Equipment Stats screen will round down to the nearest kilogram. For example, a rune platebo...") |
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{{Redirect2|kg|the item suffix|(kg)}} | {{Redirect2|kg|the item suffix|(kg)}} | ||
[[File:Weight icon.png|left]] | [[File:Weight icon.png|left]] | ||
Every item in ''Old School Near-Reality'' has '''weight''', which can affect a user in their gameplay. Players can see the total weight of the items they have | Every item in ''Old School Near-Reality'' has '''weight''', which can affect a user in their gameplay. Players can see the total weight of the items they have equipped (measured in kilograms) or are carrying in their inventory on the Equipment Stats screen. Many items weigh with decimals, but the Equipment Stats screen will round down to the nearest kilogram. For example, a rune platebody weighs 9.979 kg, but will be displayed as 9 kg. | ||
The rate at which energy depletes while running scales linearly between 0 kg and 64 kg weight, where having 0 kg weight will deplete a player's run energy at the normal rate and having 64 kg weight will deplete a player's run energy at exactly twice the normal rate. Having a weight outside the range of 0 kg to 64 kg has no additional effect. A player's Agility level contributes to how quickly run energy is restored, but does not affect the rate at which a player's run energy is depleted. Keep in mind this is only affected in the Wilderness. | The rate at which energy depletes while running scales linearly between 0 kg and 64 kg weight, where having 0 kg weight will deplete a player's run energy at the normal rate and having 64 kg weight will deplete a player's run energy at exactly twice the normal rate. Having a weight outside the range of 0 kg to 64 kg has no additional effect. A player's Agility level contributes to how quickly run energy is restored, but does not affect the rate at which a player's run energy is depleted. Keep in mind this is only affected in the Wilderness. | ||
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!Weight (kg) | !Weight (kg) | ||
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{{plinkt|Spotted cape}}-2.267 | |||
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|{{plinkt|Spottier cape}}||-4.535 | |{{plinkt|Spottier cape}}||-4.535 |